
Biography
Andrew Jordan is a computer game student at George Mason University focusing on programming, level design, and debugging.
Since attending George Mason, Andrew has found himself in charge of all technical aspects of projects he’s been a part of as well as the gameplay and level designs. He also often is in charge of managing and organizing members and their work. While he is working with all sorts of programs to improve his skills he has the most proficiency with Unreal Engine.
Andrew enjoys discussing games whenever possible, but outside of game design he has a passion for running and music (saxophone in particular).
Skills
▪ Experienced with Unreal Engine 4, Unity, and C++
▪ Familiar with Python, 3DS Max, Maya, HTML, CSS, FL Studio, Audacity, and Adobe Products
▪ Able to determine priorities effectively and schedule accordingly
▪ Work and communicate with both technical and artistic members
Contact
email: blueinkgame@gmail.com
phone: 276-237-7067